Ross Jones edited Lab Basics.tex  over 9 years ago

Commit id: 131904e0444963da78f7e6b59dedf023f6e1c1ae

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--> So I think to start, we make bacteria kind of the basic 'unit' of the mod. Eukaryotes can be added later, most importantly yeast (make your own minecraft beer!). Bacteria will be a slimy looking thing that you can put on surfaces, but will decay and die over time if not placed on proper growth medium, such as LB agar plates. Bacteria grow up plasmids, which code for proteins as you described. I don't want this to be like the Advanced Genetics mod, so I think it would be cool to work in some model pathways where they can produce things. For example, we could make things like glycolysis and the TCA cycle available to "engineer". So the idea would be that they will produce X product in cell culture 1, which is then converted to Y in cell culture 2. This could be manually done by "harvesting" the bacterial products somehow (centrifuge?) or with automated machines that are expensive to make and run. Perhaps these machines would be run with IndustrialCraft power sources. That would be easy to implement I think and IC is a very common mod.   --> Also cloning would be a sweet module. Cloning plasmids in general should be a step. So you get your AA sequence, and then convert that to a DNA sequence, use a synthesizer to make the sequence for you, then clone that sequence into a generic expression vector plasmid. So say you wanted to clone a cow. You sequence the cow's proteins/DNA, clone the genome, then put it into some mammalian cells somehow, then maybe inject into a cow that exists and it will spit out a calf like normal when mating. This way you can double the rate of population growth with your animals, because usually two have to come together to mate, making one new calf, then have to wait for like an ~8 minute cool down. Now, two calfs are produced with the same cool down.   --> Last idea for now, I swear. So to encourage people to wear proper personal protective equipment (PPE), we should make it so if there is like a spill or you get too close to a bacterial sludge or something like that, you get briefly sick. This would be like when coming into contact with sludge and other toxic liquids in the game already. But with PPE on (gloves, coat at least), then you will be ok. They're put on like armor in the game.  \subsection{Craftable Materials}  \textbf{tubes}