this is for holding javascript data
Lucas Fidon edited subsubsection_Position_based_metric_When__.tex
almost 8 years ago
Commit id: d20a6dcec711dfc3b728f981eff724256407998a
deletions | additions
diff --git a/subsubsection_Position_based_metric_When__.tex b/subsubsection_Position_based_metric_When__.tex
index cb81012..ce74022 100644
--- a/subsubsection_Position_based_metric_When__.tex
+++ b/subsubsection_Position_based_metric_When__.tex
...
\subsubsection{Position-based metric}
When $C_{penalty}$ is low $(C_{penalty}\leq 1.3)$ almost 75\% of the clusters contain
only one
single player and the other contain 2 or 3 players. On the contrary, when $C_{penalty}$ is high $(C_{penalty}\geq 1.5)$ all the players tend to be gather in a single cluster. While increasing $C_{penalty}$ from 1.3 to 1.5 the players first form largely 2-player clusters.
Goal keepers appear almost always isolated in two different clusters excepting during an action embedding or close to a shot. They are the last players to join the last cluster when $C_{penalty}$ is increased.