this is for holding javascript data
Lucas Fidon edited subsubsection_Acceleration_based_metric_Contrary__.tex
almost 8 years ago
Commit id: b692eaf6d0cd23001ef24d9a8ec8fb4974ea90dc
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\subsubsection{Acceleration-based metric}
Contrary to the one based on position the results given by the metric based on acceleration are quite disappointing.
Basically we get one big cluster embedding a lot of players and several 1-player cluster. The
big biggest cluster behaves like a "sink cluster": as we increase the value of $C_{penalty}$ the 1-player clusters tend to be directly absorbed by the
big biggest cluster.
As a consequence there is no telling about the results of this acceleration-based distance. It does not allow to solve our problem.