this is for holding javascript data
Lucas Fidon edited section_Trajectories_analysis_for_soccer__.tex
almost 8 years ago
Commit id: 8f6510aa6a1b50a5b36431701fff6836231a86dc
deletions | additions
diff --git a/section_Trajectories_analysis_for_soccer__.tex b/section_Trajectories_analysis_for_soccer__.tex
index fbe71a0..9a37cf8 100644
--- a/section_Trajectories_analysis_for_soccer__.tex
+++ b/section_Trajectories_analysis_for_soccer__.tex
...
\subsection{Trajectories}
Only The current works on soccer match analysis managed to give semantic data and most of the time they used extra data bring in several match or championship. In this project we managed to find patterns in the paths of the players clustering players trajectories given only the video of a match filmed with a multi-camera system. The problem of players with multiple camera even if their paths may intersect over long period of time have been achieved in \cite{Ben_Shitrit_2011}.
Yet only discrete trajectories are available in the form of array which can be of different sizes with different time discretization or with different speed.