this is for holding javascript data
Lucas Fidon edited section_Metrics_for_trajectories_Most__.tex
almost 8 years ago
Commit id: 53202b4d4333653af1542b5821d44078b4e408f2
deletions | additions
diff --git a/section_Metrics_for_trajectories_Most__.tex b/section_Metrics_for_trajectories_Most__.tex
index 61a1461..85a33cf 100644
--- a/section_Metrics_for_trajectories_Most__.tex
+++ b/section_Metrics_for_trajectories_Most__.tex
...
\subsection{Mutual Information: definition and properties}
Mutual Information is widely used for instance for registration of medical images as it is depicted in \cite{Pluim_2003}. The main idea is to introduced a feature space (or a joint probability) of the two trajectories we want to compare and to evaluate the quantity of "information" shared by the two trajectories based on this feature space. This quantity is calculate with Mutual Information.
In our case the feature space will be the distribution of the couple of positions of 2 players' trajectories during a window of time during a few minutes. Thus it corresponds to a 4-dimension distribution.
And we will used The Mutual Infomation of this distribution
as will be the lynchpin of our similarity measure for trajectories.
\subsection{MI-based metric for trajectories}