this is for holding javascript data
Lucas Fidon edited subsubsection_Position_based_metric_When__.tex
almost 8 years ago
Commit id: 22c666613fb11013e0c4433ce683fd4b1dba654d
deletions | additions
diff --git a/subsubsection_Position_based_metric_When__.tex b/subsubsection_Position_based_metric_When__.tex
index 90348f0..b5c9aa6 100644
--- a/subsubsection_Position_based_metric_When__.tex
+++ b/subsubsection_Position_based_metric_When__.tex
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During the first minutes of the play we get less clusters embedding more players (2 clusters with 6 players) which might be due, in part, to the disorganization of the team at the beginning.
Those results are encouraging. It seems MI-based metric with position is relevant for the cues about a match we were looking for adjusting accurately $C_{penalty}$.
With this first tests it seems a correct value for $C_{penalty}$ should be such that $C_{penalty} \in \[1.3,1.5\]$