this is for holding javascript data
Jacob Stevenson edited Trajectory spawning.tex
about 9 years ago
Commit id: c5cda1b3552235d7a16d782abbbfb0784968f55e
deletions | additions
diff --git a/Trajectory spawning.tex b/Trajectory spawning.tex
index b4cc16d..01d8022 100644
--- a/Trajectory spawning.tex
+++ b/Trajectory spawning.tex
...
\end{equation}
Where $H$ is the Hessian. I suppose that $J(x, t=0)$ is simply set equal to 1.
For a trajectory starting from $x(t=0)$ a small surface element of area $dS$ sweeps out a volume, $dS \int J(x(t)) dt$ (should check this).
The extra term in the definition of $\rho$ above is for the projection onto the reference surface.
This means that If $dt$ has units length (measuring the length of the trajectory), then
$dS J(x(t),t))$ is the area of the surface element at time $t$, or $J(x(t),t)$ is the factor by which the surface element has increased or decreased by time $t$.
The idea was to spawn new trajectories when the density of trajectories becomes very low. This can be implemented by spawning new trajectories when alpha is larger than a factor $\alpha > 1$. At this point the local density of trajectories has decreased by a factor of $\alpha$.