Christine Perez edited subsubsection_Hit_Miss_Method_In__.tex  about 8 years ago

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\subsubsection{Hit/Miss Method}\\ \\  A Hit-Miss method will be used by the researchers for testing and evaluation.  In this approach, the feedback of the prototype is presented to a gamer - expert in Kinect games, that will assess if the prototype has given a correct feedback or not regarding the gestures. Every correct gesture that the prototype identifies is a point "Hit". Otherwise, a point "Miss" is given. After collecting the points, the formula used to compute for the accuracy rate is computed as follows:   \begin{equation*}{{ ACC }_{ prototype }\quad =\quad \frac { Hit }{ Total } \quad \times \quad 100}\end{equation*}