Daniela Bautista edited where_R_is_the_maximum__.tex  over 7 years ago

Commit id: cf5cab3f6332ff7ca8f16e890aced5b60965c1d5

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where $R$ is the maximum horizontal range that the garbage can reach from the point where it was thrown, $v_{0}$ being the initial velocity, sin $\theta$ as the component of the y-axis, and $g$ being the acceleration due to the gravity of the earth which is $9.8 m/s^{2}$ \cite{resnick1988fundamentals}.  To make sure that the garbage will only fall within the range of the player, the computation of the each garbage's  maximum range is was  applied. An addition or subtraction operation  will be performed in order to strictly comply with the valid range inside the game environment. As means for game creation, the researchers has had  applied the game in a Kinect. Gesture recognition devices, such as Kinect, has given an extended impact beyond the gaming industry. With its wide availability and low cost, many researchers in different fields of science and technology are leveraging its  sensing technology to develop new ways to interact with machines, machines  andto  perform other tasks, from tasks such as  helping children with autism to and  assisting doctors in operating rooms \cite{zhang2012microsoft}. The Kinect Kinect's  motion sensing involves five level levels of  processing. In the study of \cite{carlsson2012investigating}, under the data processing level  are two different processes, namely the Image processes: image  processing and the Depth depth  processing. The image processing will process the filtering, colors and scaling. The input data will be translated to gray-scale which prepares the image for skeletal and motion tracking. The filtering process willremove and  enhance thedata, removing the  data refers to through  noise reduction by means of Gaussian filtering enhancement. In the process of scaling, it allows uses  algorithms to focus on a certain area in a frame or decreasing decrease  the resolution for execution. The depth processing handles the scaling on the z-axis that will also make the image three dimensional \cite{Ren_2013}. In the second level processing,the  feature extraction will be use used  to compare each all  frames of the data to correctly detect an object of interest. For the next level,the  skeletal trackingof a human body  will be use used  to represent a number of joints with each one represented by a 3d coordinate \cite{zhang2012microsoft}. Furthermore,in the  gesture recognition, it recognition  is the process of looking at the  patterns and distinct features of an object in an effort to recognizewhether  which object it is and what object to be tracked in the scene. In the last level of  processing,the  template matching will be able to find the finds an  object in an image and track tracks  it by looking at the similarities of a smaller part of the image to determine whether the gesture is valid or not. But, But  despiteof  the fact that Kinect can providean  overall human body tracking, it is there are  still a problem to use problems in  Kinect, specifically, specifically  in hand gesture recognition \cite{Ren_2013}. The researchers then used the Collision detection algorithm to further enhance the performance of Kinect's gesture recognition as well as the projectile model presented. The collision detection algorithm worked by tracking tracked  the relation of each pair of solids. The analysis problem of collision detection generally occurred as part of the synthesis problem of collision-free path planning. The path planner may be a person working with a robot simulation system or an algorithm computing over a representation of objects and trajectories \cite{culley1986collision} which is a fundamental need of the study. The collision Collision  avoidance refers to the ability of an object to avoid undesired collision. \cite{de2012integrated} The incorporation of the collision detection algorithm in the Kinect and Projectile model was seen in three major game processesin the game  and the correctness and validity of the gesture as compared to a provided data set.