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\subsection{Test Results}  The researchers invited forty-five (45) students wherein to their consent (see Appendix \textbf{_} for the Consent to Participate Form for System Testing)  played the game prototype, giving the researchers an exact total of forty-five (45) test samples.The students' names, age, grade level, gender, start time, end time, highest level reached and the total score were recorded.  All the recordings and data, mainly hand gesture motions, were collated and compiled to be used in the analysis and evaluation of the study.\\ This research contains three types of test results which can be seen in the Preliminary Results part of Chapter 5. The first one is a graph and a table for the statistical data of the overall gestures performed and recorded during the game. The second test result is a table for the summary of results from the survey questionnaire which the testers have answered after the testing part of the research to determine the overall rating of the system. The third and the last one is a table for the summary of statistical treatment of Paired T-test as applied by the researchers to determine if there is a significant learning for the users of the system.