Joseph Jhon D. Galdo edited subsection_Introduction_One_common_problem__.tex  about 8 years ago

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\section{Introduction}  One common problem of today's generation is pollution. Clean and plentiful water is the cornerstone of prosperous communities, yet as we enter the 21st century, \textbf{swelling} enlargement  demand and changing climate patterns are draining rivers and aquifers and pollution is threatening the quality of what remains. \textbf{Dirty} Polluted  water is the world's biggest health risk that continuously threatens both the quality of life and the public health of everyone. The lack of proper awareness campaigns and other promotional activities like gaming activities is still a major problem that causes this issue. The Philippines being a developing country with children below 11 years of age have shown little awareness of environmental issues. \cite{Zualkernan_2009} So even though there exist games that promotes environmental awareness in general, it is still lacking in terms of promotional activities even with the use of technology. Consquently, the water pollution awareness games are still non-existent in the field. This study aims to address the problem by creating a more interactive game based on Kinect technology that will help promote more awareness to everyone. The rapid human recognition system of its technology as well as it's 3D motion sensor has been given a lot of attention nowadays. The low cost, reliability and speed of the measurement promises to make Kinect the primary 3D measuring devices in indoor robotics, 3D scene reconstruction, and object recognition \cite{smisek20133d}. By incorporating new technology, everyone can become more engaged and more aware of the issue. Thus, this research intends to use Kinect and incorporate algorithms to improve the overall performance of its features by adding collision and human activity recognition from 3D data algorithms.