this is for holding javascript data
Alec Aivazis edited kinematics.tex
almost 10 years ago
Commit id: 9c6c5fa3aa41d8177b7b10f6351dac825aa620d3
deletions | additions
diff --git a/kinematics.tex b/kinematics.tex
index 43f5cc8..02a17e8 100644
--- a/kinematics.tex
+++ b/kinematics.tex
...
\mathbf{\pi^{+}} = \mathbf{\mu^{+}} + \mathbf{\nu_{\mu}}
\end{equation}
Where $\mathbf{\pi^{+}}$, $\mathbf{\mu^{+}}$, and $\mathbf{\nu_{\mu}}$ are the energy-momentum 4-vectors.
It Since the magnitude of a 4-vector is
important to note that a Lorenz invariant, one can
always boost to the rest frame of the particle where $\vec{p} = 0$ and a find the value for $\mid \mathbf{p} \mid
^2$, where $\mathbf{p}$ is its energy momentum 4-vector. Since in ^2$. In natural
units units,
\begin{equation}
E^2 = \vec{p}^2 + m^2
...
\end{split}
\end{equation}
Since $\mid \mathbf{p} \mid^2$ is a Lorentz invariant, this is the magnitude of the 4-momentum for all time. Since the The neutrinos mass is many
ordered orders of magnitude smaller than that of the other particles \cite{Robertson_2008},
so we can set
\begin{equation}
\begin{split}
\mathbf{\nu_{\mu}}^2 &= m_{\nu} \\
&\implies \mathbf{\nu_{\mu}} = 0
\end{equation}