this is for holding javascript data
Thomas Iorns edited Our_system_was_tested_on__.html
over 8 years ago
Commit id: 442c1f2088ee86d38f3c66668b319eda08e44f89
deletions | additions
diff --git a/Our_system_was_tested_on__.html b/Our_system_was_tested_on__.html
index 248a4a4..7553edf 100644
--- a/Our_system_was_tested_on__.html
+++ b/Our_system_was_tested_on__.html
...
Our system was tested on both legacy and state-of-the-art graphics cards, and both were able to render to the Oculus DK2 head-mounted display at more than 75Hz, significantly exceeding the original goal of 30Hz. While results using LDR environment maps (such as those obtained from standard 360-degree video) cannot be were not expected to be as high quality as those using specially-captured HDR environment maps, even for LDR video we found the rendering quality to be believable and realistic.