nikhil nandakumar added Rotational and Translational Gains.tex  about 10 years ago

Commit id: 1bf2e622ad4eda95b8b1f509d08a7fd68d4a791c

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\subsection{Rotational and Translational Gains}  The rotational gain is 2/3rds the actual gain causeing a 90 degree rotation to result in a 60 degree rotation. The translational gain is multiplied by 250 in order to cover larger distance in the virtual world for each small movement in the real world so as to be able to navigate the whole hallway using the limited space we have inside the CAVE2. This traces the Serpentine Hallway navigation into a very small infinity path in the real world.  Such gains result in paths traced which are shown in the figures below.