Joe Corneli revise abstract  about 9 years ago

Commit id: 66e5a235a79fca3030801fe1f6dee293cc957e98

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\begin{abstract}  %  Most prior work that deals with serendipity in a computing context focuses on computational ``discovery''; we argue that serendipity also includes an important ``invention'' aspect.  %\input{literature}  We survey literature describing serendipitous discovery+invention in science and technology, as well as the etymology and definitions of the term `serendipity'. We propose a model of computational serendipity, building upon and refining previous work, moving towards computational contexts. We posit our work. This  model as suggests  a definition of computational serendipity which could then that can  be used to evaluate computational systems accordingly. systems.  To this end we adapt existing recommendations for evaluating computational creativity, to fully develop and apply our model for evaluation of computational serendipity. %\input{serendipity-in-computational-context}  We develop case studies that evaluate the serendipity  of existing systems systems,  and a thought experiment investigating serendipitous discovery+invention that applies our model  in a computational setting. design for multi-agent environment for computer poetry.  %\input{discussion}  From this, these analyses,  we extract recommendations for practitioners working with computational serendipity, and outline future directions.% \input{conclusion}  \\[.5cm]  %  %% \keywords{serendipity,         

@book{gabriel2002writer,  Author = {Gabriel, Richard P},  Publisher = {Addison-Wesley Longman Publishing Co., Inc.},  Title = {{W}riter's {W}orkshops and the {W}ork of {M}aking {T}hings: {P}atterns, {P}oetry$\ldots$}, {P}oetry$\ldots$\bibnodot{.}},  Year = {2002}}  @article{rowe1994creativity,         

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