Joe Corneli further wording  about 9 years ago

Commit id: 11fad5d93ced413cc8b2d4eb438fef9de71d0929

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% \input{writers-workshop-background-long}  \subsection{Prior partial examples} \subsection{Case Studies: Prior art}  \paragraph{{[}To add: Jazz.{]}}         

The argument presented here is not supported by experimental results,  but focuses on clarifying conceptual issues and examining design  implications, which we believe are appropriate to this phase of  research. implications.  %   The article points to We indicate  several possible further directions for implementation work in each of our case studies. It We have  also points drawn attention  to more  theoretical questions about how related  to best do doing  program design in an autonomous programming context. Our examples show that serendipity is  not alien foreign  to computing. the computing field.  There are further gains to be had for research in computing  by planning -- and programming -- for serendipity. %         

in this field -- even though serendipity has played a well-documented  role in historical instances of scientific and technical creativity.  One reason for this omission may be that the field of computational  creativity has tended to focus on artistic creativity, which is modelled conceptualised  in such a way that creative outputs are largely under the direct control of the creative agent. However, serendipity is increasingly seen as relevant within the arts \cite{mckay-serendipity} and other creative enterprises, where it is encouraged with methods drawn from fields ranging from architecture to data science \cite{kakko2009homo,engineering-serendipity}.  %  An interdisciplinary perspective on the phenomenon of serendipity