this is for holding javascript data
Benedict Irwin edited 4-Dimensions.tex
over 9 years ago
Commit id: 2369cef583477d8d9ef0c3376e546cdc43b3a9c3
deletions | additions
diff --git a/4-Dimensions.tex b/4-Dimensions.tex
index 7253827..689ceb4 100644
--- a/4-Dimensions.tex
+++ b/4-Dimensions.tex
...
t_2 & x_2 & y_2 & z_2 \\
t_3 & x_3 & y_3 & z_3 \\
\end{vmatrix}
=\textbf{i}\begin{vmatrix} =
\textbf{i}\begin{vmatrix}
x_1 & y_1 & z_1 \\
x_2 & y_2 & z_2 \\
x_3 & y_3 & z_3 \\
\end{vmatrix}
+... -
\textbf{j}\begin{vmatrix}
t_1 & y_1 & z_1 \\
t_2 & y_2 & z_2 \\
t_3 & y_3 & z_3 \\
\end{vmatrix}
+
\textbf{k}\begin{vmatrix}
t_1 & x_1 & z_1 \\
t_2 & x_2 & z_2 \\
t_3 & x_3 & z_3 \\
\end{vmatrix}
-
\textbf{l}\begin{vmatrix}
t_1 & x_1 & y_1 \\
t_2 & x_2 & y_2 \\
t_3 & x_3 & y_3 \\
\end{vmatrix}
\end{equation}
Therefore \begin{equation}