this is for holding javascript data
Martin Coath edited section_Methods_subsection_Algorithm_For__.tex
about 8 years ago
Commit id: 6f9aab827bf7bb6bd2ef060a27f92c4d1e940907
deletions | additions
diff --git a/section_Methods_subsection_Algorithm_For__.tex b/section_Methods_subsection_Algorithm_For__.tex
index 8d2a77c..1c54bbb 100644
--- a/section_Methods_subsection_Algorithm_For__.tex
+++ b/section_Methods_subsection_Algorithm_For__.tex
...
\section{Methods}
\subsection{Algorithm}
For results derived from monochrome images each pixel is defined by three values; two coordinates $i$ and $j$,
the row and column positions of the pixel respectively, and a single value $k$ that is the value of the pixel on the gray-scale from 0 (black) to 1 (white). Images are processed on a pixel-by-pixel basis and the \textsc{skv} value of each pixels is calculated thus:
\begin{enumerate}
\item the number of pixels $m$ corresponding to half the required window size $w$ is calculated: $m = \mathrm{floor}(\frac{w}{2})$
\item thus the working window size is $n = 2 \cdot m+1$