this is for holding javascript data
Martin Coath edited section_Methods_subsection_Algorithm_For__.tex
about 8 years ago
Commit id: 242fd40fc6c8703a3893d66b421ed7317cdb3aac
deletions | additions
diff --git a/section_Methods_subsection_Algorithm_For__.tex b/section_Methods_subsection_Algorithm_For__.tex
index 3764876..1efa89e 100644
--- a/section_Methods_subsection_Algorithm_For__.tex
+++ b/section_Methods_subsection_Algorithm_For__.tex
...
\item hence the working window size is $n = 2 \cdot m+1$ even when this differs from $w$ by one
\item assemble the horizontal vector $\vec{k}_{h}$ of values for a window of $n$ pixels $k_{[i,j-m \: : \: i,j+m]}$
\item repeat with $\vec{k}_{v}$, a vector of values for a vertical window of $n$ pixels $k_{[i-m,j \: : \: i+m,j]}$
\item both vectors are normalized, so they can be treated as distributions, and the
Skewness $\gamma$ skewness of each distribution (\textit{i.e.} a measure of the asymmetry in the gray-scale values in both direction) is calculated, $\gamma_h$ and $\gamma_v$
\item the \textsc{skv} value of the pixel $\gamma_{i,j}$ is the mean of the two values $\frac{\gamma_j + \gamma_i}{2}$
\end{enumerate}