- VR environment configuration. Obtain UnityPackage which consists of
SteamVR Plugin and VRTK from Unity Asset Store and import to Unity 3D
project.
- Define startup point. An apartment is introduced in this VR scene.
Startup point is selected at living room so that user
may
start the exploration at the entrance of the apartment.
- Configure presets. Preset [CameraRig] which consists of
Camera(head), Controller(left) and Controller(right) represents user
in VR interactive scene. Once imported, size can be adjusted to fit
the size of objects. Camera(head), Controller(left) and
Controller(right) is linked to headset, left joystick and right
joystick respectively. Once [CameraRig] is set, full vision
observation and interaction is established. User may start exploration
in the VR scene once wearing up the HTC Vive headset and joysticks.