Methods: Interaction analysis (video recordings from the board game and the computer simulation, analysis of discussions)
3.2 Research Question 3: Did MSP Challenge 2050 help participants of a same team build a common vision of MSP in their assigned country?
Hypothesis: Stakeholders with competing interests can make collaboration more difficult, but if they can reach a consensus on the direction of MSP,
collaboration
will be easier. Given that participants in a team were given competing and complementary roles for the planning of their country, it would be interesting to see if playing the game helped create a cohesive common vision of what MSP needed to look like in their country.
Research Question 2 (Laura)