| Requirements | Achieved by MSP 2050 |
Socialization | Physical proximity/direct interactions | Yes; Players are seated in small groups and circulate the room interacting with other groups |
Externalization | peer-to-peer dialogue where individuals and groups engage in the creation of shared knowledge | Players must interact with other players while trying to develop their countries Marine Spatial Plan |
Combination | (a) capturing and integration of new explicit knowledge, (b) dissemination of explicit knowledge among groups and networks, and (c) editing or processing of explicit knowledge to make it more user-friendly | Somewhat; players capture new explicit knowledge and may disseminate among other players or may disseminate later to others not participating in game. |
Internalization | (i) actualizing explicit knowledge in practice, (ii) embodying explicit knowledge through simulations or experiments to trigger learning-by-doing, (iii) active participation of all players . | Yes, the simulation allows players to use their knowledge to tackle problems. |