loading page

HandDGCL: Two-hand 3D reconstruction based Disturbing Graph Contrastive Learning
  • +2
  • Bing Han,
  • Chao Yao,
  • Xiaokun Wang,
  • Jian Chang,
  • Xiaojuan Ban
Bing Han
Institute of Artificial Intelligence University of Science and Technology Beijing
Author Profile
Chao Yao
University of Science and Technology Beijing School of Computer and Communication Engineering
Author Profile
Xiaokun Wang
University of Science and Technology Beijing School of Computer and Communication Engineering
Author Profile
Jian Chang
Bournemouth University
Author Profile
Xiaojuan Ban
Institute of Artificial Intelligence University of Science and Technology Beijing

Corresponding Author:[email protected]

Author Profile

Abstract

Virtual Reality (VR) and Augmented Reality (AR) applications are becoming increasingly prevalent. However, constructing realistic 3D hands, especially when two hands are interacting, from a single RGB image remains a major challenge due to severe mutual occlusion and the enormous diversity of hand poses. In this paper, we propose a Disturbing Graph Contrastive Learning strategy for two-hand 3D reconstruction. This involves a graph disturbance network designed to generate graph feature pairs to enhance the consistency of the two-hand pose features. A contrastive learning module leverages high-quality generative features for a strong feature expression. We further propose a similarity distinguish method to divide positive and negative features for accelerating the model convergence. Additionally, a multi-term loss is designed to balance the relation among the hand pose, the visual scale and the viewpoint position. Our model has achieved State-of-the-Art results in the InterHand2.6M benchmark. Ablation studies show the model’s great ability to correct unreasonable hand movements. In subjective assessments, our Graph Disturbance Learning method significantly improves the construction of realistic 3D hands, especially when two hands are interacting.
29 Apr 2023Submitted to Computer Animation and Virtual Worlds
29 Apr 2023Submission Checks Completed
29 Apr 2023Assigned to Editor
01 May 2023Review(s) Completed, Editorial Evaluation Pending
02 May 2023Editorial Decision: Revise Minor
04 May 20231st Revision Received
04 May 2023Submission Checks Completed
04 May 2023Assigned to Editor
04 May 2023Review(s) Completed, Editorial Evaluation Pending
04 May 2023Editorial Decision: Accept